CyBR
A downloadable Futuristic Beat em up
The game had a two-week development time, the goal was to have something made for an Indie game showcase.
Sergio (Me) worked on the programming, animations, VFX, and character/enemy/boss art.
Tash created the environmental assets.
Zane created character slash effects and development assistance.
Status | Prototype |
Author | Three_dots |
Genre | Fighting |
Download
Download
CyBR.zip 25 MB
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